Neomod integration released, you can now track your neomod score/stats on leaderboard and in your profile page, badges for this category will be coming soon & a lot more Neomod integration coming soon.
Developer of Ainu and OsuAuth, author of the hqOsu-legacy line and its DLL, and a co-developer of Auto Assist Megumi. He handed the Ainu source code to fishy.moe for archival backup, continued use and further development, and has privately provided many other uploads for the archive and its history.
Developer of paw!cheats and pawclient, co-developer of Shaymi (with noemi), and runs the Pawtoka private server (pawinput.xyz). Provided them, along with screenshots and information, for this archive, including the Ainu rumor note. Also the author of bancho-prism, the bancho.py hard fork (social activity feed, follow graph, durable multiplayer history and spectator sessions) that most of the dev.fishy.moe backend's customizations come from, shared with his permission.
Developer of tuyosu and co-developer of Shaymi (with miracle), Alumni of Kawata - Aeris Client. Contributed to this archive and gave permission to host the last worked-on version of tuyosu on fishy.moe, free to download so it stays available online.
Owner and Lead Developer of Kawata, and lead developer of the Aeris client, currently on break (fishy.moe maintains it meanwhile). Indirect contributor. The upstream Kawata docs are also one of this archive's sources of information. We are all awaiting his return.
Owner of AQN Revived V3 and Moderator at maple.software. Provided multiple screenshots for old and otherwise-lost clients, including Maple, Auto Assist Megumi, Saturn, Lycoris, and OsuAuth, plus background history on maple.software not otherwise publicly documented, design lore behind the AQN and Megumi websites, and the megumi.dev ownership situation (owned and maintained by czapek, not kat).
Sandboxed the unofficial freedom v0.98 fork that fishy.moe was mirroring and found it doing far more than a cheat has any reason to, then brought the report to us. The build we were serving turned out to be byte-for-byte the sample he tested. It was pulled the same day, and the people who would have downloaded it next never had to find out the hard way. Then, on launch day, tested Tung Tung Patcher, ran it through Triage and provided the in-game captures the archive shows. u_u in game, Lucas on Discord.
Original owner of Fuquila and alumni Backend Developer at Kawata. Now Solo Developer and Maintainer of Arc, with many contributions to other osu! projects around the community.
Flagged the Auto Assist Megumi revival link as dead and dangerous during a community review, prompting its removal from this archive, and provided a final build from Kat's team for backup, archival, and testing purposes.
Provided rare footage and screenshots of old and otherwise-lost clients: a live capture of the Clarity forum and Discord, a developer build of Auto Assist Megumi, and an in-client shot of Saturn.
karoolxx
Developer of Malice, a DLL-inject client in active development, and the source of the oldest AQN V1 material in this archive: the winged loader login window, the module list behind it, and an early eagle mark.
Co-creator of Chloe, and the reason its entry is first-hand rather than reconstructed: he confirmed that it was never properly released, corrected the record on its lost logo, and supplied the developer captures and the tutorial video.
727
Former moderator of hq.af's Discord, and the reason hqOsu is in this archive at all. They surfaced the client, the surviving hqOsu-neko fork and the still-running community server, then ran the eight-year-old build themselves to capture the only console screenshots we have of it.
drown
Bug hunter and reporter for Kawata and the Aeris client, and a member of the Support team.
iotazz (Aleks)
2023 MPGH File testers and unsafe urls; Kawata Support/Gestion alumni.
Developer of Ainu and OsuAuth, author of the hqOsu-legacy line and its DLL, and a co-developer of Auto Assist Megumi. He handed the Ainu source code to fishy.moe for archival backup, continued use and further development, and has privately provided many other uploads for the archive and its history.
Developer of paw!cheats and pawclient, co-developer of Shaymi (with noemi), and runs the Pawtoka private server (pawinput.xyz). Provided them, along with screenshots and information, for this archive, including the Ainu rumor note. Also the author of bancho-prism, the bancho.py hard fork (social activity feed, follow graph, durable multiplayer history and spectator sessions) that most of the dev.fishy.moe backend's customizations come from, shared with his permission.
Developer of tuyosu and co-developer of Shaymi (with miracle), Alumni of Kawata - Aeris Client. Contributed to this archive and gave permission to host the last worked-on version of tuyosu on fishy.moe, free to download so it stays available online.
Owner and Lead Developer of Kawata, and lead developer of the Aeris client, currently on break (fishy.moe maintains it meanwhile). Indirect contributor. The upstream Kawata docs are also one of this archive's sources of information. We are all awaiting his return.
Owner of AQN Revived V3 and Moderator at maple.software. Provided multiple screenshots for old and otherwise-lost clients, including Maple, Auto Assist Megumi, Saturn, Lycoris, and OsuAuth, plus background history on maple.software not otherwise publicly documented, design lore behind the AQN and Megumi websites, and the megumi.dev ownership situation (owned and maintained by czapek, not kat).
Sandboxed the unofficial freedom v0.98 fork that fishy.moe was mirroring and found it doing far more than a cheat has any reason to, then brought the report to us. The build we were serving turned out to be byte-for-byte the sample he tested. It was pulled the same day, and the people who would have downloaded it next never had to find out the hard way. Then, on launch day, tested Tung Tung Patcher, ran it through Triage and provided the in-game captures the archive shows. u_u in game, Lucas on Discord.
Original owner of Fuquila and alumni Backend Developer at Kawata. Now Solo Developer and Maintainer of Arc, with many contributions to other osu! projects around the community.
Flagged the Auto Assist Megumi revival link as dead and dangerous during a community review, prompting its removal from this archive, and provided a final build from Kat's team for backup, archival, and testing purposes.
Provided rare footage and screenshots of old and otherwise-lost clients: a live capture of the Clarity forum and Discord, a developer build of Auto Assist Megumi, and an in-client shot of Saturn.
karoolxx
Developer of Malice, a DLL-inject client in active development, and the source of the oldest AQN V1 material in this archive: the winged loader login window, the module list behind it, and an early eagle mark.
Co-creator of Chloe, and the reason its entry is first-hand rather than reconstructed: he confirmed that it was never properly released, corrected the record on its lost logo, and supplied the developer captures and the tutorial video.
727
Former moderator of hq.af's Discord, and the reason hqOsu is in this archive at all. They surfaced the client, the surviving hqOsu-neko fork and the still-running community server, then ran the eight-year-old build themselves to capture the only console screenshots we have of it.
drown
Bug hunter and reporter for Kawata and the Aeris client, and a member of the Support team.
iotazz (Aleks)
2023 MPGH File testers and unsafe urls; Kawata Support/Gestion alumni.
Arc is niet gebonden aan één enkele server. De ingebouwde switcher verbindt dezelfde client met kawata, halcyon, tuyosu en fishy.moe, plus een optie voor een lokale server, zodat je tussen werelden kunt wisselen zonder iets aan je installatie te hoeven veranderen.
PP counter, Relax and Aim settingsTimewarp, HD / FL remover and changersChangers, fun settings and QOLPP counter, Relax and Aim settingsTimewarp, HD / FL remover and changersChangers, fun settings and QOL
Elk stuk fruit aan de boom staat voor een aspect dat de patcher wijzigt of toevoegt aan je spelervaring. Kies de tak die je wilt; de rest van de client blijft zoals je die hebt geïnstalleerd.
De gele
Verbeteringen in plaats van cheats: wat de patcher toevoegt aan de client die je hebt geïnstalleerd. De pp-teller, snellere schermwisselingen tussen menu's, en 'relax' en 'autopilot' volledig weergegeven, met missers en een ranglijstpaneel.
Twee servers, één rootsysteem
Tung Tung Patcher start je eigen osu!.exe tegen de server die je kiest en past deze in het geheugen aan. De switcher wordt geleverd met fishy.moe en kawata, dus dezelfde installatie werkt op beide.
Tung Tung Patcher
ActiefGratisPatcher
A Windows launcher and runtime patcher by remeliah that starts your own osu! client against the server you pick and patches it in memory: Aim Correction, Maple's aim assist (v1 to v3), Relax, Timewarp, an AR changer, HD and FL removers, and an in-game pp counter. Same lineage as the free re;fx Patcher, wearing the Tung Tung Sahur meme as its face, and its server switcher ships with fishy.moe and kawata.
Beheerder
remeliahgoes by ano; also builds for the re;fx private server (refx-online on GitHub)
Windows installer (.exe, about 4.6 MB). Starts your own osu!.exe with -devserver for the server you pick, waits for it to load, then injects the runtime patch. Updates itself from the developer's updater, so the download link always hands you the latest build. Windows only: it is written on .NET Framework, and a .NET port that could run on Linux is a maybe, in the developer's words.
Cheats
Aim Correction
Maple Aim Assist, three algorithms: V1 (strength, acceleration factor, FOV controls), V2 (power), V3 (power and slider power)
Relax (Skooter Relax in the menu)
Timewarp
AR Changer
HD Remover · FL Remover (Flashlight only below 7 stars: on a harder map the patcher refuses, and says so across song select)
In-game performance calculator: pp for the play you are in, computed by the bundled Rust pp library, with a scale slider and a position setting for the counter.
Overige functies
Relax and Autopilot unlocked: misses show, the combo-break sound plays, the ranking panel appears at the end of the map, and relax scores save.
Faster transition time between the client's screens.
Last.fm scrobbler off (since September 1, 2026): stops the client sending the hidden flag the scrobbler raises when a patcher is present.
UI screenshots · 8
The menu in full: PATCHES on top (relax and autopilot shown in full, faster screens, the pp counter with its scale and position), CHEATS below (Skooter Relax, the Aim selector on Aim Correction with its range, Timewarp and its rate, the AR changer, the Hidden and Flashlight removers).The Aim selector: Off, Aim Correction, or Maple Aim Assist, which then exposes the Maple algorithm choice and its own sliders.Maple V1: strength, acceleration factor and a full set of FOV controls (base, minimum, maximum and maximum scale), plus assist on sliders.Maple V2: one Power slider, and assist on sliders.Maple V3: Power, and a separate Slider power.The Flashlight remover's own limit: it refuses maps of 7 stars and up, and says so across song select.The pp counter in play, sitting where the position setting put it (above the scoreboard) and climbing with the run.The launcher: it finds your osu! install, and the server switcher offers fishy.moe and kawata.pw.The menu in full: PATCHES on top (relax and autopilot shown in full, faster screens, the pp counter with its scale and position), CHEATS below (Skooter Relax, the Aim selector on Aim Correction with its range, Timewarp and its rate, the AR changer, the Hidden and Flashlight removers).The Aim selector: Off, Aim Correction, or Maple Aim Assist, which then exposes the Maple algorithm choice and its own sliders.Maple V1: strength, acceleration factor and a full set of FOV controls (base, minimum, maximum and maximum scale), plus assist on sliders.Maple V2: one Power slider, and assist on sliders.Maple V3: Power, and a separate Slider power.The Flashlight remover's own limit: it refuses maps of 7 stars and up, and says so across song select.The pp counter in play, sitting where the position setting put it (above the scoreboard) and climbing with the run.The launcher: it finds your osu! install, and the server switcher offers fishy.moe and kawata.pw.
The custom osu! client for the Pawtoka private server (pawinput.xyz), a cheat-permissive revival of osu!atoka. A standalone, modified 2016 osu! build by miracle (also the developer of paw!cheats) that connects only to Pawtoka, so Aspire maps may misbehave.
Ontwikkelaar
miracledeveloper of paw!cheats and the Pawtoka server, and is working on an upcoming cheat (??????)
Wat het doet
Timewarp
Relax
Enlighten (HD only)
AR Changer
Misc visuals shared with paw!cheats: Lazer notelock, long / tube trail, and circle fade-out
Speel op Pawtoka
Pawtoka (pawinput.xyz) is de cheat-tolerante osu! privéserver van miracle, een heropleving van osu!atoka. pawclient maakt standaard verbinding hiermee. Geen account? Download de client, meld je aan en speel mee.
Cursorbegeleiding met instelbare sterkte, vloeiendheid en FOV
Tap Assist
Corrigeert te vroege klikken en verkeerd getimede tikken
Smart DKS
Dynamische toetsaanslagen; werkt met elk toetsenbord, wordt automatisch geactiveerd wanneer dat nodig is
Relax
Geautomatiseerd klikken met mensachtige willekeurigheid, instelbare vasthoudtijd en foutmarge
Enlighten
Visuele aanpassingen: 'AR' wijzigen, skins wijzigen, het verwijderen van 'HD' en 'FL' in- of uitschakelen
Replay Bot
Speelt elk replay-bestand 1:1 af
Auto Bot
Volledige automatisering van de map met mensachtige, configureerbare speelstijlen
Stream-proof
ingebouwd in de suite
Polymorfe builds per gebruiker
ingebouwd in de suite
Instellingen die via de cloud worden gesynchroniseerd
ingebouwd in de suite
Vrijwel geen invloed op de 'FPS'
ingebouwd in de suite
❯ showcase
❯ in het menu
UI screenshots · 4
Aim Assist: strength, legit mode, hitbox window, max angle, and cursor smoothing.Tap Assist: relax toggle, hit timings, single-tap BPM limit, and the assist window.Fine-grained smoothing: smooth start and end, freeze and angle smoothness, deadzone.Cloud config sharing: save your whole menu as a named cloud config and share it with others.Aim Assist: strength, legit mode, hitbox window, max angle, and cursor smoothing.Tap Assist: relax toggle, hit timings, single-tap BPM limit, and the assist window.Fine-grained smoothing: smooth start and end, freeze and angle smoothness, deadzone.Cloud config sharing: save your whole menu as a named cloud config and share it with others.
Clients die verdwenen waren en weer terugkwamen. Een herstelde repository, een teruggevonden originele kopie of een fork die het project in leven hield. Het zijn geen actuele builds, maar ze zijn ook niet verdwenen, en het archief zou liegen als het ze bij de verdwenen versies zou plaatsen.
RIP
✦Uniek in zijn soort✦
De originele, geïmproviseerde cheat uit de underground. Verdwenen, maar nooit vergeten.
DLL-injected osu! cheat by Ciremun, originally posted on UnKnoWnCheaTs in 2023. Its GitHub repo spent years offline and is live again as of July 2026, with fresh commits upstream. The official builds stay mirrored on fishy.moe; the v0.98 fork was pulled after it turned out to be compromised.
Start de cheat met de bijbehorende launcher (meegeleverd in het bovenstaande downloadarchief). Elke andere werkende injector, zoals Extreme Injector, werkt ook.
Zodra het programma draait, wordt het mod-menu van freedom in de game geopend.
DLL. The official builds bundle freedom_injector.exe. Any injector like Extreme Injector also works.
Extra
De basisclient is optioneel. Sommige gebruikers draaien freedom op een basisversie van osu! zoals b20220424 (hier gehost), anderen injecteren het gewoon in hun normale client.
Galerij
UI screenshots · 4
The in-game overlay: Relax config (SingleTap / Alternate, UR forced to 0).The Difficulty tab: live AR / CS / OD override sliders.The About tab: Ciremun's Freedom v0.8, thanking Maple Syrup and MrFlashStudio, which are two handles of the same contributor.The osu!freedom badge, the first logo this abandoned cheat ever had.The in-game overlay: Relax config (SingleTap / Alternate, UR forced to 0).The Difficulty tab: live AR / CS / OD override sliders.The About tab: Ciremun's Freedom v0.8, thanking Maple Syrup and MrFlashStudio, which are two handles of the same contributor.The osu!freedom badge, the first logo this abandoned cheat ever had.
A skin, not a program. It redraws osu!taiko so a taiko map reads like a mania chart, and it does it by replacing taiko's round don and kat circles with the same flat vertical note bars mania uses. Nothing is injected and nothing is patched, which is exactly why where it stands depends on who is asking.
Beheerders
MManduAarpia97
Status
Herleefd · Skin, not a program · Detectable on official osu! · Seen on private servers
Geen cheats, en al helemaal geen 'osu!'-versies: het zijn hun eigen engines die het bancho-protocol ondersteunen, die hier worden vermeld omdat fishy.moe er van begin tot eind in is geïntegreerd. Alles wat ze toevoegen is zichtbaar voor de server en wordt gelabeld; het wordt nooit verborgen.
Kuroneko Dungeon - Ryuu to Shoujo to Decoherence [Overdrive]In kaart gebracht door Flower / de map neomod wordt geïnstalleerd met
De nummer 1 trainingsclient, online
2016McOsuMcKay42Een offline oefenclient met een mods-set die osu! nooit heeft gehad. Laatste commit hier in februari 2024.
Mei 2024neosukiwecDezelfde engine is aangepast om 'bancho' te ondersteunen: multiplayer, ranglijsten, het indienen van scores. Het draaide aanvankelijk als mcosu multiplayer en werd hernoemd om dicht bij een naam te blijven die peppy al had goedgekeurd.
Februari 2026neomodwhrvtOpnieuw hernoemd nadat peppy bezwaar had gemaakt tegen neosu. Er staat geen 'osu' meer in, en het is nog steeds een mod, een afsplitsing van McOsu. Vijftig mods, maandelijkse releases.
Vijftien mensen hebben zich hiervoor ingezet. De engine is open source onder GPL-3, wat de enige reden is waarom een server precies kan weten wat deze doet.
A modern, open-source fork of McOsu with full online play: its own engine rather than a modified osu!, with incredibly low-latency audio, multiplayer, in-game map downloads served by the hinai mirror, and dozens of gameplay mods osu! cannot express. Not a cheat. On fishy.moe every one of those mods submits, is labelled, and is shown to other neomod players.
Beheerders
kiweccreated the online line of McKay's McOsu: mcosu multiplayer, then neosu, then neomod in February 2026; the hinai mirror's closest client partner, whose feedback shaped its early endpointswhrvtWilliam Horvath, spec.ta.tor on Discord; co-maintainer and the largest contributor by volume since 2025: engine, renderer and build system as well as gameplay, and the author of the commit that renamed the projectMcKay42wrote McOsu itself, the offline practice client this descends from; last commit here February 2024khang06JTF195LekuruuVelocityRaMcKay43NelloKudokrzyssnakemodulekyogoiGivikap120iciclejjturneja123
Status
Uniek · Free · Open source (GPL-3) · Windows and Linux
Native executable: unzip and run. No injector and no osu! install needed; it can import collections, maps, scores and settings from one.
Geen installatie
Het draait in de browser.
De volledige client, gecompileerd naar WebAssembly, in dezelfde versie als de desktopversie. Stel de client in op fishy.moe en je scores worden op precies dezelfde manier verzonden als bij de originele client. Vereist WebAssembly en WebGL, waarover elke moderne browser beschikt.
neomod Elke niet-standaard mod beschermd wordt geblokkeerd: als je ermee speelt, weigert de client uit eigen beweging de score in te dienen, op welke server dan ook. Een server kan die blokkering per mod opheffen. fishy heft 18 ervan op bij het inloggen, 12 andere zijn nooit geblokkeerd, en 5 blijven zelfs hier geweigerd.
18Ontgrendeld door fishy
12Altijd ingediend
5Nog steeds afgewezen
3Inactieve upstream
Lezen
7
Wat je mag zien
Mafham, Ontgrendeld door fishy
MillhioreF, Ontgrendeld door fishy
Minimize, Ontgrendeld door fishy
Fading Cursor, Ontgrendeld door fishy
Traceable, Altijd ingediend
Freeze Frame, Ontgrendeld door fishy
Approach Different, Nog steeds afgewezen
Speelveld
8
Waar de noten zich bevinden, en waar jij je bevindt
Wobble, Ontgrendeld door fishy
Wobble 2, Ontgrendeld door fishy, alleen voor consolesconsole
Reverse Sliders, Ontgrendeld door fishy
Flip Up/Down, Altijd ingediend
Flip Left/Right, Altijd ingediend
FPoSu, Altijd ingediend
First Person, Altijd ingediend
FPoSu: Strafing, Nog steeds afgewezen
Timing
5
Dingen die bewegen terwijl je speelt
Timewarp, Ontgrendeld door fishy
AR Timewarp, Ontgrendeld door fishy
AR Wobble, Ontgrendeld door fishy
AR lock, Ontgrendeld door fishy
OD lock, Nog steeds afgewezen
Input
7
Regels met betrekking tot je handen
Strict clicks, Ontgrendeld door fishy
DKS, Ontgrendeld door fishy
No keylock, Ontgrendeld door fishy
Singletap, Altijd ingediend
Alternate, Altijd ingediend
No pausing, Altijd ingediend
Nightmare, Inactieve upstream, alleen voor consolesconsole
Beoordeling
9
Wat telt als een hit
Precise sliders, Ontgrendeld door fishy
Strict Tracking, Ontgrendeld door fishy
MinG3012, Altijd ingediend
No 100s no 50s, Altijd ingediend
No 50s, Altijd ingediend
Half window: allow 300s, Altijd ingediend, alleen voor consolesconsole
Half Timing Window, Nog steeds afgewezen
Slider head accuracy, Inactieve upstream, alleen voor consolesconsole
Slider tail accuracy, Inactieve upstream, alleen voor consolesconsole
Overleven
2
De twee die de regels ronduit veranderen
Shirone, Ontgrendeld door fishy, alleen voor consolesconsole
Disable HP drain, Nog steeds afgewezen
Ontgrendeld door fishy
Altijd ingediend
Nog steeds afgewezen
Inactieve upstream
De schuifregelaars
Geen vlaggen maar waarden, verpakt als float-waarden naast het bitmasker. 'Uit' is -1 voor moeilijkheidsgraad en precies 1,0 voor snelheid.
AR0 tot 12,5, en onder 0
CS0 tot 12,1, en lager dan 0
HP0 tot 12,5
OD0 tot 12,5
Snelheid0,05x tot 2,5x
De asymmetrie is reëel en ligt bij hen, niet bij ons: de handshake ontgrendelt de overschrijvingen van AR, CS en HP, terwijl OD beschermd blijft, zodat een verkleind hitvenster nog steeds niet wordt geaccepteerd, terwijl een verlaagde naderingstijd dat wel doet. fishy markeert al deze zaken op de score in plaats van ze te verbergen, en geen enkele ervan verandert de waarde van een spel.
Unieke ervaring
Its own engine, not a modified osu!: SDL_gpu rendering (D3D12 on Windows, Vulkan on Linux, OpenGL optional) and incredibly low-latency audio
Online leaderboards, multiplayer rooms, spectating, and a full replay viewer with instant replay (F2)
In-game map downloads, and imports of collections, maps, scores and settings from an existing osu! install
Pixel-perfect skins, CJK and Unicode support, and large performance gains over stable
FPoSu: the whole playfield in first person
Over 30 gameplay mods osu! cannot express: Timewarp at any rate, AR / CS / OD / HP overrides, Mafham, Shirone, Minimize, Wobble, Jigsaw, Ming3012, HalfWindow, No100s / No50s, Mirror, FadingCursor, ReverseSliders, StrictTracking, Singletap, NoPausing, FreezeFrame, Nightmare and more, plus a choice of notelock (neomod, stable or lazer)
Windows x86 and x64, Linux i686, x64 and ARM64
fishy.moe integratie
Protocol 128 handshake on login: neomod unlocks all of its mods and any custom speed for fishy, and they submit as ordinary scores
Score submission is switched on by the server (x-mcosu-features: submit=1), so there is nothing to type in the console
Every score records its real mod state from the neomod-mods side channel, which a plain scores table cannot hold; other neomod players see those mods on the leaderboard through the 17th token their client reads
The Team leaderboard filter (the fifth one in song select) works, backed by fishy clans
A map fishy lacks is fetched from the player who has it (packet 132 and /web/neomod-submit-map.php), pinned by md5, so no score sits at 0pp for want of a file
A live websocket at wss://c.fishy.moe/ws/ replaces the 1 to 5 second poll, and a browser build can log in too (CORS preflight and cho-token exposed)
In-game map downloads come from the hinai mirror, the same mirror neomod already integrates with
Nothing is flagged, restricted, hidden or scored differently: fishy labels, it does not punish
Gebruiksaanwijzing
Download the build for your platform from neomod.net and unzip it anywhere.
In the options, set the server to fishy.moe and log in with your fishy.moe account (create one on dev.fishy.moe if you have none).
Play. fishy switches score submission on at login, every mod submits, and your scores land on the leaderboards with their real mods attached.
UI screenshots · 4
Logged in to fishy.moe from neomod: the client greets the server by name and version, and a player comes online (fishy.moe)Multiplayer: a room with its map, win condition and mods, chat below (neomod.net showcase)Song select with the online leaderboard and its Global, By pp and Web tabs (neomod.net showcase)The replay viewer: live pp, UR and the leaderboard while a replay plays (neomod.net showcase)Logged in to fishy.moe from neomod: the client greets the server by name and version, and a player comes online (fishy.moe)Multiplayer: a room with its map, win condition and mods, chat below (neomod.net showcase)Song select with the online leaderboard and its Global, By pp and Web tabs (neomod.net showcase)The replay viewer: live pp, UR and the leaderboard while a replay plays (neomod.net showcase)
Clients die tijdelijk buiten gebruik zijn vanwege updates. Hun informatie en cheats worden hieronder bewaard, maar ze zijn momenteel niet beschikbaar om te kopen of te gebruiken totdat de volgende build wordt uitgebracht.
Beta
De 'Kawata'-client
De cheat-client 'Kawata', die nog steeds beschikbaar is op fishy.moe.
Dev version has been updated to 64-bit and modern .NET 8.
Slightly better Windows integration for shortcuts and notifications.
Can run more stably and smoothly depending on the system.
Very experimental; performance is not guaranteed and depends on the system.
In stand gehouden op fishy.moe
Opgemerkt door Hinamizawa
Deze client is eigendom van fishy.moe. Aeris wordt onderhouden door Hinamizawa en gedistribueerd via fishy.moe, met een eigen live-updateserver, zodat elke installatie automatisch up-to-date blijft. TheFantasticLoki is de hoofdontwikkelaar, die momenteel een pauze neemt. De oude download-URL van Kawata (storage.kawata.pw) blijft offline.
storage.kawata.pw is sinds 2 juni 2026 buiten gebruik.
Sinds 27 juni 2026 host fishy.moe de website Aeris, die nu de officiële thuisbasis is, en deze is volledig beschikbaar op fishy.moe/download/aeris.
The Maple dev build menu: the Relax panel (singletap, K1 / K2, max BPM) and Prediction (angle tolerance, scale). Shared by Rizky.Maple's User Interface settings: Snow toggle, a Menu scale dropdown (50% to 150%), Background dim slider, and per-element Colors. Shared by Rizky.The Enlighten panel's AR Changer (approach rate slider, Respect mods) and Mods section (Disable Hidden, Disable Flashlight). Shared by Rizky.The Tap Assist panel: corrects early inputs to land inside the hit window, with Buffer window, Correction window, and Passthrough chance sliders. Shared by Rizky.The Visuals panel on a newer build, with a “Liquid glass” menu background effect alongside menu scale, background blur, and dim controls. Shared by Rizky.The same User Interface panel with the sidebar collapsed to icons only. Shared by Rizky.The Maple dev build menu: the Relax panel (singletap, K1 / K2, max BPM) and Prediction (angle tolerance, scale). Shared by Rizky.Maple's User Interface settings: Snow toggle, a Menu scale dropdown (50% to 150%), Background dim slider, and per-element Colors. Shared by Rizky.The Enlighten panel's AR Changer (approach rate slider, Respect mods) and Mods section (Disable Hidden, Disable Flashlight). Shared by Rizky.The Tap Assist panel: corrects early inputs to land inside the hit window, with Buffer window, Correction window, and Passthrough chance sliders. Shared by Rizky.The Visuals panel on a newer build, with a “Liquid glass” menu background effect alongside menu scale, background blur, and dim controls. Shared by Rizky.The same User Interface panel with the sidebar collapsed to icons only. Shared by Rizky.
Aankomende clients die zijn aangekondigd of waarvan een preview is getoond, maar die nog niet zijn uitgebracht. Details en releasedata kunnen nog veranderen.
AQN Revived V3
In ontwikkelingNog te bepalenTBD
A revival of AQN, in active development. Release date unknown.
A DLL-inject osu! cheat by kaaroolxx, in active development since April 2026. Ships an aim assist and a replay player, with Enlighten and a replay editor planned next.
Unreleased. Name, features, and release date are all unknown.
UI screenshots · 3
Early preview of the unannounced client.Early preview of the unannounced client.Early preview of the unannounced client.Early preview of the unannounced client.Early preview of the unannounced client.Early preview of the unannounced client.
Clients die niet meer worden uitgebracht of onderhouden, worden hier bewaard ter historische referentie. De meeste downloads zullen inmiddels niet meer werken of onveilig zijn.
hq.Community
Activiteit
292
封印Gearchiveerd
hqOsuFree relax bot and timewarp loader for osu!stable by hq.af, released in 2018 and one of the most downloaded osu! cheats of its era. hq.af lost the source and stopped updating it; the community fork hqOsu-neko carried it for another year. The fork still runs in 2026 on the 2021 osu! build it fetches for itself, but its private-server switcher is dead, so what is left is a museum piece you can only play alone.
Loader executable that attaches a console to osu!stable.
UI screenshots · 6
hqOsu v2.0.0.9-rc booting its console beside osu!, signed by hq.af#2983 and pointing at the community Discord. The title bar shows it running from an hqosu-legacy-master build, Cherry's line of the client.The help command: reload, exit, clear, hide, detach, and fix-sync, which symlinks around issues with the Sync PPCounter.hqOsu-neko in 2026. The banner reads v1.3.3.7-rc fork by Kinue#8888 and names the osu! build it fetched for itself, b20210520.2. Below it, the same six commands the 2018 console had, then the play log: Relax on, and how many certain deaths SaveMe avoided each round.The fork has no menu: everything is this file. Relax with its key mapping, offsets and miss radius, SpeedHack, ARMod, UnMod, the Discord presence strings, Bongo Cat keys and Incognito. The last two sections are named after the people who wrote them, KinueExtra holding the server switcher and AobaExtra holding free osu!direct, which is the maintainer list showing up in the config.Running, and alone. The play is fine, and the strip along the bottom says Connection failed, will keep retrying: the server switcher in the config no longer connects, so the fork plays offline and nothing it does leaves the machine.The custom Discord presence, filled from the config's Discord section: the client renames itself, and the hover text is whatever the file says.hqOsu v2.0.0.9-rc booting its console beside osu!, signed by hq.af#2983 and pointing at the community Discord. The title bar shows it running from an hqosu-legacy-master build, Cherry's line of the client.The help command: reload, exit, clear, hide, detach, and fix-sync, which symlinks around issues with the Sync PPCounter.hqOsu-neko in 2026. The banner reads v1.3.3.7-rc fork by Kinue#8888 and names the osu! build it fetched for itself, b20210520.2. Below it, the same six commands the 2018 console had, then the play log: Relax on, and how many certain deaths SaveMe avoided each round.The fork has no menu: everything is this file. Relax with its key mapping, offsets and miss radius, SpeedHack, ARMod, UnMod, the Discord presence strings, Bongo Cat keys and Incognito. The last two sections are named after the people who wrote them, KinueExtra holding the server switcher and AobaExtra holding free osu!direct, which is the maintainer list showing up in the config.Running, and alone. The play is fine, and the strip along the bottom says Connection failed, will keep retrying: the server switcher in the config no longer connects, so the fork plays offline and nothing it does leaves the machine.The custom Discord presence, filled from the config's Discord section: the client renames itself, and the hover text is whatever the file says.
Sold separately. There was nothing to load them with yet.
osu!Relax
osu!Taiko
osu!Maniac
osu!TimeWarp
Load
Relax
Replay Editor
xTimewarp
xTaiko
Mania
xEnlighten
Load
V0 · 2
AQN's original 2012 eagle logo, matching the "Aquila" (Latin for eagle) name.AQN V0's standalone Enlighten tool (Flashlight/Hidden patcher), cracked by YouLikeMyAim.AQN's original 2012 eagle logo, matching the "Aquila" (Latin for eagle) name.AQN V0's standalone Enlighten tool (Flashlight/Hidden patcher), cracked by YouLikeMyAim.
V1 · 4
A second AQN eagle mark, darker and more detailed than the 2012 logo. Shared by karoolxx.AQN V1's in-game sidebar: the Replay panel (Load Replay, Hardrock, Edit Replay, Beta Replay Selector, Filter Score Submission), with beatmap covers along the left edge.AQN V1's loader login window, framed by the Aquila eagle's wings: username, password, and a Login button. Shared by karoolxx.The same loader after signing in: osu!Relax, osu!Taiko, osu!Maniac, and osu!TimeWarp, picked from one window and started with Load. This is the unified loader V1 introduced. Shared by karoolxx.A second AQN eagle mark, darker and more detailed than the 2012 logo. Shared by karoolxx.AQN V1's in-game sidebar: the Replay panel (Load Replay, Hardrock, Edit Replay, Beta Replay Selector, Filter Score Submission), with beatmap covers along the left edge.AQN V1's loader login window, framed by the Aquila eagle's wings: username, password, and a Login button. Shared by karoolxx.The same loader after signing in: osu!Relax, osu!Taiko, osu!Maniac, and osu!TimeWarp, picked from one window and started with Load. This is the unified loader V1 introduced. Shared by karoolxx.
V2 · 16
The Aquila Network loader, mid-transition between V1 and V2: module checkboxes for Relax, Replay Editor, Timewarp, Taiko, Mania, and Enlighten.An early V2 Replay Editor design (October 2019): Load Replay, Hardrock, Beta Replay Selector, Filter Scores, Smoke Enabled, Ease in play, Disable ease in visual, and True Sight.A frame from an early working demo of Rumoi's Replay Editor, scrubbing frame by frame through a DoubleTime play.The Aquila Network's HWID rate-limit check ("HWID has changed too fast"), logging into Hinamizawa's own account.The same HWID protection catching Hinamizawa's own login history.A Windows 7 connectivity error message, with the loader's built-in music player showing in the background.Another Aquila Network loader skin, with a map-pin themed background.Two of Hinamizawa's eleven AQN forum guides: "Timewarp: How it works & things to watch out for" and "Dejavu: How it works & what you need to know" (both 2019).The AQN forum's top contributors by reputation: rumoi, Hinamizawa, and others in the community.AQN V2's Score Submission panel: pass/accuracy/combo percentages, random spread, mod toggles, a randomized submit delay, and an auto-submit toggle.AQN V2's Timewarp panel: Enabled, Play Speed, No Spectator Buffer, Show Approx Countdown, and Indicator Scale.The Taiko rendering bug that followed Rumoi's Enlighten update, later inherited by nearly every future cheat client except Ainu.A later alternative fix attempt for Enlighten's Taiko rendering. Not the fix everyone wanted, but it helped.The Rumoi-developed VIP tier's Misc panel: Free Supporter, Hide Button On Close, and Extra Skinables.The VIP tier's rebuilt Enlighten (Dec 11): legacy AR/Hidden modes, quality, cursor size, circle and AR thickness, and color pickers for cursor, slider rim, and hit circle.A promotional GIF Hinamizawa made himself for a V2 lifetime-subscription sale.The Aquila Network loader, mid-transition between V1 and V2: module checkboxes for Relax, Replay Editor, Timewarp, Taiko, Mania, and Enlighten.An early V2 Replay Editor design (October 2019): Load Replay, Hardrock, Beta Replay Selector, Filter Scores, Smoke Enabled, Ease in play, Disable ease in visual, and True Sight.A frame from an early working demo of Rumoi's Replay Editor, scrubbing frame by frame through a DoubleTime play.The Aquila Network's HWID rate-limit check ("HWID has changed too fast"), logging into Hinamizawa's own account.The same HWID protection catching Hinamizawa's own login history.A Windows 7 connectivity error message, with the loader's built-in music player showing in the background.Another Aquila Network loader skin, with a map-pin themed background.Two of Hinamizawa's eleven AQN forum guides: "Timewarp: How it works & things to watch out for" and "Dejavu: How it works & what you need to know" (both 2019).The AQN forum's top contributors by reputation: rumoi, Hinamizawa, and others in the community.AQN V2's Score Submission panel: pass/accuracy/combo percentages, random spread, mod toggles, a randomized submit delay, and an auto-submit toggle.AQN V2's Timewarp panel: Enabled, Play Speed, No Spectator Buffer, Show Approx Countdown, and Indicator Scale.The Taiko rendering bug that followed Rumoi's Enlighten update, later inherited by nearly every future cheat client except Ainu.A later alternative fix attempt for Enlighten's Taiko rendering. Not the fix everyone wanted, but it helped.The Rumoi-developed VIP tier's Misc panel: Free Supporter, Hide Button On Close, and Extra Skinables.The VIP tier's rebuilt Enlighten (Dec 11): legacy AR/Hidden modes, quality, cursor size, circle and AR thickness, and color pickers for cursor, slider rim, and hit circle.A promotional GIF Hinamizawa made himself for a V2 lifetime-subscription sale.
Six tools, bought and run separately. There was no loader yet.
One login, one window, every cheat behind it. This is the change AQN is remembered for.
The Aquila Network: a named window, a replay editor, and a paid VIP tier.
AQN V0 + V1 + V2
GearchiveerdGratisStandalone
AQN began in 2011 under lead developer Kevin. V0 sold its cheats separately; V1 introduced the unified loader and in-game sidebar AQN became known for. Rumoi continued the line as V2, most likely 2016 to 2017. Now free; crashes on the current osu! version.
Beheerders
Kevinoriginal developer, V0/V1, 2011; later V2 server maintainer, website name owner, and update rolloutRumoiV2 lead developer, unmaintained
Timewarp (V0; V2 adds an adjustable Play Speed slider, No Spectator Buffer, Show Approx Countdown, and an Indicator Scale option)
Auto Taiko (V0)
CTB (V0 beta): stable, no memory leaks, but discontinued once Relax and Timewarp became the top sellers
Replay Editor (V2)
Score Submission Preventor (V2): a manual gate before a bot-played score submits, with configurable pass/accuracy/combo percentages, random spread, mod toggles, a randomized submit delay, and an auto-submit toggle
Aim Assist (V2): released in several successive versions as competition intensified, first against Kat's standalone Aim Assist, then against Auto Assist Megumi
VIP tier (V2, by Rumoi): a paid tier with Free Supporter, Hide Button On Close, and Extra Skinables, plus a far deeper Enlighten rebuild (legacy AR/Hidden modes, quality, cursor size, circle and AR thickness sliders, and color pickers)
All eras · 22
AQN's original 2012 eagle logo, matching the "Aquila" (Latin for eagle) name.A second AQN eagle mark, darker and more detailed than the 2012 logo. Shared by karoolxx.AQN V0's standalone Enlighten tool (Flashlight/Hidden patcher), cracked by YouLikeMyAim.AQN V1's in-game sidebar: the Replay panel (Load Replay, Hardrock, Edit Replay, Beta Replay Selector, Filter Score Submission), with beatmap covers along the left edge.AQN V1's loader login window, framed by the Aquila eagle's wings: username, password, and a Login button. Shared by karoolxx.The same loader after signing in: osu!Relax, osu!Taiko, osu!Maniac, and osu!TimeWarp, picked from one window and started with Load. This is the unified loader V1 introduced. Shared by karoolxx.The Aquila Network loader, mid-transition between V1 and V2: module checkboxes for Relax, Replay Editor, Timewarp, Taiko, Mania, and Enlighten.An early V2 Replay Editor design (October 2019): Load Replay, Hardrock, Beta Replay Selector, Filter Scores, Smoke Enabled, Ease in play, Disable ease in visual, and True Sight.A frame from an early working demo of Rumoi's Replay Editor, scrubbing frame by frame through a DoubleTime play.The Aquila Network's HWID rate-limit check ("HWID has changed too fast"), logging into Hinamizawa's own account.The same HWID protection catching Hinamizawa's own login history.A Windows 7 connectivity error message, with the loader's built-in music player showing in the background.Another Aquila Network loader skin, with a map-pin themed background.Two of Hinamizawa's eleven AQN forum guides: "Timewarp: How it works & things to watch out for" and "Dejavu: How it works & what you need to know" (both 2019).The AQN forum's top contributors by reputation: rumoi, Hinamizawa, and others in the community.AQN V2's Score Submission panel: pass/accuracy/combo percentages, random spread, mod toggles, a randomized submit delay, and an auto-submit toggle.AQN V2's Timewarp panel: Enabled, Play Speed, No Spectator Buffer, Show Approx Countdown, and Indicator Scale.The Taiko rendering bug that followed Rumoi's Enlighten update, later inherited by nearly every future cheat client except Ainu.A later alternative fix attempt for Enlighten's Taiko rendering. Not the fix everyone wanted, but it helped.The Rumoi-developed VIP tier's Misc panel: Free Supporter, Hide Button On Close, and Extra Skinables.The VIP tier's rebuilt Enlighten (Dec 11): legacy AR/Hidden modes, quality, cursor size, circle and AR thickness, and color pickers for cursor, slider rim, and hit circle.A promotional GIF Hinamizawa made himself for a V2 lifetime-subscription sale.AQN's original 2012 eagle logo, matching the "Aquila" (Latin for eagle) name.A second AQN eagle mark, darker and more detailed than the 2012 logo. Shared by karoolxx.AQN V0's standalone Enlighten tool (Flashlight/Hidden patcher), cracked by YouLikeMyAim.AQN V1's in-game sidebar: the Replay panel (Load Replay, Hardrock, Edit Replay, Beta Replay Selector, Filter Score Submission), with beatmap covers along the left edge.AQN V1's loader login window, framed by the Aquila eagle's wings: username, password, and a Login button. Shared by karoolxx.The same loader after signing in: osu!Relax, osu!Taiko, osu!Maniac, and osu!TimeWarp, picked from one window and started with Load. This is the unified loader V1 introduced. Shared by karoolxx.The Aquila Network loader, mid-transition between V1 and V2: module checkboxes for Relax, Replay Editor, Timewarp, Taiko, Mania, and Enlighten.An early V2 Replay Editor design (October 2019): Load Replay, Hardrock, Beta Replay Selector, Filter Scores, Smoke Enabled, Ease in play, Disable ease in visual, and True Sight.A frame from an early working demo of Rumoi's Replay Editor, scrubbing frame by frame through a DoubleTime play.The Aquila Network's HWID rate-limit check ("HWID has changed too fast"), logging into Hinamizawa's own account.The same HWID protection catching Hinamizawa's own login history.A Windows 7 connectivity error message, with the loader's built-in music player showing in the background.Another Aquila Network loader skin, with a map-pin themed background.Two of Hinamizawa's eleven AQN forum guides: "Timewarp: How it works & things to watch out for" and "Dejavu: How it works & what you need to know" (both 2019).The AQN forum's top contributors by reputation: rumoi, Hinamizawa, and others in the community.AQN V2's Score Submission panel: pass/accuracy/combo percentages, random spread, mod toggles, a randomized submit delay, and an auto-submit toggle.AQN V2's Timewarp panel: Enabled, Play Speed, No Spectator Buffer, Show Approx Countdown, and Indicator Scale.The Taiko rendering bug that followed Rumoi's Enlighten update, later inherited by nearly every future cheat client except Ainu.A later alternative fix attempt for Enlighten's Taiko rendering. Not the fix everyone wanted, but it helped.The Rumoi-developed VIP tier's Misc panel: Free Supporter, Hide Button On Close, and Extra Skinables.The VIP tier's rebuilt Enlighten (Dec 11): legacy AR/Hidden modes, quality, cursor size, circle and AR thickness, and color pickers for cursor, slider rim, and hit circle.A promotional GIF Hinamizawa made himself for a V2 lifetime-subscription sale.
A paid osu! replay editor and replay player by Rumoi, sold by subscription from rumoi.co and later rumoi.moe. It edited your own replay frame by frame, cursor position and held keys alike, then played the edited file back into osu!. Last changelog entry July 2017.
Gearchiveerd · Shop offline since 2017 · Two builds held privately
Downloaden
Not offered here. Two builds survive in the archive's private hold and are not published.
Levensduur
December 2016 to July 2017 at the latest; the tool predates its own changelog
Offline sinds 2017De winkel die het verkocht. rumoi.moe is hieronder nagebouwd op basis van de eigen gearchiveerde stylesheets, dus de lay-out, het grijs, de donkere balk en het lettertype zijn afkomstig van de site zelf en niet van ons.
rumoi.moe
rumoi.moe
An osu! replay player & editor.
Player
Toaster users rejoice as the player is highly optimized, It even runs on my single core CPU.
Easy to load replays as it automaticaly alt tabs to the required window. It also does it back to osu when its ready to play.
Smooths the replay so there is not any jerky movements while playing.
Works in both fullscreen + windowed. (I recommend full screen as osu's input handling is better this way)
Editor
Ability to edit the mouses position and keys being held at any given frame, no more shit misses.
Shows your misses and inaccurate hits (with a hotkey) on a timeline at the top of your screen.
The notes themselves change colour according to the accuracy hit.
Shows the hit timing in the graph at the bottom of the screen.
Stable(Latest), Beta and Cutting Edge(Experimental) are all currently supported. Stable(Fallback) is not.
Can this program play the edits I make?
Yes. All edits you do in the editor will automatically be updated to the player of the program.
Editing my own plays seems scary! Is it easy to be banned?
As long as you edit your own replays it will be fine. So far no one has been banned from using their own replays.
Is it hard to edit replays?
No. It's very easy to use once you learn a few simple things.
Does it work in multiplayer and/or tournaments?
Yes.
How do I buy the program?
I prefer paypal as a payment method, feel free to offer something you deem as equal payment.
Will I need to do any setup for the program?
No. You can simply just run it and it will work.
Overgenomen van web.archive.org. Het gearchiveerde bestand bevat 48 gedateerde vermeldingen tussen 22 december 2016 en 27 juli 2017; de onderstaande mijlpalen geven aan wat het programma kon doen. Cursieve regels zijn afkomstig uit het archief, niet uit de bron.
22/12/2016
Both
+Auto update support.
De vroegst bewaard gebleven vermelding, en nu al een update van een in de handel verkrijgbaar product.
23/12/2016
Editor
+Auto beatmap detection.
+Hot key 'End' to choose a new replay and map.
Hit-circle's inner square reflect what accuracy it will hit.
Cursor is now flipped by default if hr is enabled.
29/12/2016
Editor
Fixed HR math being slightly off.
HR is now completly enabled by default if HR mod is present in the replay.
Enabling/disabling HR automatically recalculate's hits.
De build waaruit de drie overgebleven schermafbeeldingen afkomstig zijn.
2/02/2017
Merged editor+player into one project.
Changed too many things to remember (Rewrote the entire editor).
+Skin support for editor.
To access the editor the hotkey is Ctrl + 1.
Twee programma's worden één. De demovideo is zestien dagen later opgenomen.
12/03/2017
+ 'top note' mode, It's bound to the 3 key in the editor. (Useful in editing streams)
7/04/2017
Fully added reverse slider ticks + reverse slider hit detection(sliders should be finished now)
+Ability to save edited replay with the f key in the editor. To run the edited replay, in the open replay menu(home key) select 'Replay' to 'Edited replay'.
De bewerkte replay wordt een bestand dat je kunt bewaren.
8/04/2017
Added osu!.cfg reading to automaticaly get the key1 and key2 binds. All letters and numbers are supported.
11/04/2017
Added an auto checker for 'suspicious' presses. You can find it by pressing f1 while in the editor
De tool beschikte over een eigen detector, zodat een edit kon worden gecontroleerd voordat deze werd ingediend.
23/04/2017
Added mode where it shows the previous,current and next frame as squares.Toggle it with the 4 key.
Made it so edited frames are indicated by the time turning a cream colour.
17/05/2017
Made it so old replays with horrible polling rate are not allowed to be played. (Right now I set it to 1/1/2014, if anyone knows the date the replay polling was changed feel free to tell me).
Removed osu skins as I feel the default I have created is best for a smooth editing experience.
Ondersteuning voor skins wordt in februari geïntroduceerd en in mei weer verwijderd.
28/05/2017
Added mouse support in the editor+player.
Also added touchscreen mode which can be enabled/enabled in the same new menu, Once again do not enable this option if you are not a touchscreen player or bad things will happen.
Holding shift while pressing z or x now edits the M1 and M2 instead of the K1 and K2.
3/06/2017
Updated the entire editor to look a lot nicer. ( like a lot)
Changed it so you can only edit mouse inputs with mouse mode enabled.
9/06/2017
Pressing m while on the first frame of a press will enter a mode that will help with fixing miss aims.
Een speciale modus om een gemiste doeltreffende actie te herstellen, niet alleen een gemiste toetsaanslag.
17/06/2017
Added pre-emptive press miss detection.
I also added a option in the f1 menu to enable more expensive micro calculations. If you have any problems with some fringe cases enable this. The early miss timings are so huge that it needs to recalc like half the map sometimes.
20/06/2017
You can now use any keys as key1 and key2.
Letter-boxing is full supported.
These both update automaticaly so you dont have to close osu to update the letterboxing/keys anymore.
15/07/2017
Improved mouse pressing performance. Also enabled mouse pressing by default, If anyone has any issues with this send me a message.
Added smoke. This is disabled by default because smoke makes osu lag its shit from fading each particle but you can find it in the mouse options of the editor.
27/07/2017
Added tooltips in the F1 menu.
Changed UI slightly.
Het laatste item. Hier eindigt de changelog.
Cheats
Frame-by-frame editing of the cursor position and of which keys are held, anywhere in your own replay.
A timeline across the top of the screen marking every miss and inaccurate hit, with the notes themselves recoloured by the accuracy they will be hit at.
A misaim repair mode, entered by pressing m on the first frame of a press.
Pre-emptive press miss detection, with an optional more expensive recalculation pass.
Full slider hit detection, including slider ticks and reverse slider ticks.
HR handling: enabled automatically when the replay carries HR, cursor flipped to match, hits recalculated whenever it is toggled.
Saves the edited replay as its own file, which the bundled player then plays back into osu! while alt-tabbing to and from the game on its own.
An auto checker for "suspicious" presses in the F1 menu, so an edit could be inspected before the score was submitted.
Overige functies
Reads osu!.cfg for your key1 and key2 binds; any letter or number is supported.
Mouse input and a separate touchscreen mode, both off by default.
Letterboxing support, plus live handling of resolution and window position changes.
Monitor selection for multi-display setups.
Automatic beatmap detection out of osu!.db, with an option to rebuild the song database without restarting the game.
Self-updating from rumoi.co, which is also where the licence check pointed.
Its own bundled skin. osu! skin loading was added in February 2017 and taken back out in May.
Footage
UI screenshots · 3
The editor at 1x. The judgement for the frame reads at the top, the cursor path trails into the note, and the timeline at the bottom marks the inaccurate hits in red.The same editor at 4x over a stream. Every red mark on the timeline is a hit worth going back to.The F1 menu as it looked in the 9 January 2017 build, before the June redesign. Sliders had only just been added.The editor at 1x. The judgement for the frame reads at the top, the cursor path trails into the note, and the timeline at the bottom marks the inaccurate hits in red.The same editor at 4x over a stream. Every red mark on the timeline is a hit worth going back to.The F1 menu as it looked in the 9 January 2017 build, before the June redesign. Sliders had only just been added.
Gearchiveerd · Unmaintained · Original copy recovered
Downloaden
An original copy was found. It's currently being tested and verified, with a new design card in the works, before it releases back to the public on fishy.moe.
Prefer "original" osu! Discord RPC (Ainu client has its own RPC)
Nameprotect (changes your name locally for the client and for the RPC)
Custom Rank (same thing, for your rank)
Relax
Save Me
Multiaccount Mode
Spoof MAC Address
Spoof Disk Signature
Spoof Uninstall ID
UI screenshots · 6
Cheats menu: Perfect ReplayCopy, Timewarp, Normal AR for EZ, Fake Hidden/Flashlight, AR Changer, Disable Score Submission, the Discord RPC toggle, Nameprotect, and Custom Rank.Relax Settings: primary/secondary key bindings, swap and double-delay offsets, hit radius scalar, and the Save Me auto-teleport failsafe.More Relax tuning (miss radius, key-up delay, slider and spinner offsets) leading into the Device Spoofer section.Device Spoofer: MAC address, disk signature, and uninstall ID fields, plus General maintenance tools.The "Cherry Stuff" cheats menu: Auto/Perfect/Bounce-off-border modes, CTB Relax, SMLWR, UnMod, HD/FL removers, Aim Correction, and a Replay Bot toggle.The Ainu! main menu, running a custom holiday-themed skin.Cheats menu: Perfect ReplayCopy, Timewarp, Normal AR for EZ, Fake Hidden/Flashlight, AR Changer, Disable Score Submission, the Discord RPC toggle, Nameprotect, and Custom Rank.Relax Settings: primary/secondary key bindings, swap and double-delay offsets, hit radius scalar, and the Save Me auto-teleport failsafe.More Relax tuning (miss radius, key-up delay, slider and spinner offsets) leading into the Device Spoofer section.Device Spoofer: MAC address, disk signature, and uninstall ID fields, plus General maintenance tools.The "Cherry Stuff" cheats menu: Auto/Perfect/Bounce-off-border modes, CTB Relax, SMLWR, UnMod, HD/FL removers, Aim Correction, and a Replay Bot toggle.The Ainu! main menu, running a custom holiday-themed skin.
DLL-injected relax and aim assist cheat from the osu!rx era. Rivaled AQN V2, a premium paid cheat, and some considered it even better. Originally built in C++ by kat, eee, and Cherry.
No public build is distributed. The original C++ source and forum threads are gone; a recovered build is in private testing (see below).
Bronthread
megumi.dev (the real, still-active official site, owned and maintained by czapek)
Cheats
Aim Assist: teleports the cursor near the circle, then teleports it back to its original position
Timewarp: slows down the game
HD and FL Remover: turns the HD and FL visual effects off without disabling the mod flag
AR and OD Changer: changes the AR and OD values
Replay Bot: mimics a given player's replay by loading that replay's .osz file
Relax hack: automated clicking
Original showcase · 4
megumi.dev: the hero banner, branded after Megumi Kato (the character the client is named for). Shared by Rizky.megumi.dev landing: “megumi is a private cheat for osu!”, a live registered-user count, and login / register. Shared by Rizky.megumi.dev features and pricing: undetected, aim assist, relax, timewarp, visual settings, and streamproof, sold monthly / quarterly / lifetime. Shared by Rizky.The archived megumi_final.dll's aim assist panel: enabled, slider assist, lock to center, and an assist power slider. Shared by Rizky.megumi.dev: the hero banner, branded after Megumi Kato (the character the client is named for). Shared by Rizky.megumi.dev landing: “megumi is a private cheat for osu!”, a live registered-user count, and login / register. Shared by Rizky.megumi.dev features and pricing: undetected, aim assist, relax, timewarp, visual settings, and streamproof, sold monthly / quarterly / lifetime. Shared by Rizky.The archived megumi_final.dll's aim assist panel: enabled, slider assist, lock to center, and an assist power slider. Shared by Rizky.
Discord version · 3
A hash comparison naming the last two Megumi builds said to still be circulating: megumi_final.dll (archived here, hash-verified byte for byte) and megumi_osu.dll (unconfirmed, never actually shared).The Discord-sourced build's aim assist panel: the same enabled / slider assist toggles, plus an advanced mode toggle and an algorithm control, here set to “controlled”, that the archived megumi_final.dll menu above doesn't have. The loader's status bar carries a farewell from the original team: “R.I.P megumi | kat, cherry & eee (polish guy) | we had fun while it lasted <3”.The same panel with the algorithm switched to “gravity”: it swaps in assist speed and assist range sliders in place of the single algorithm slider shown in the “controlled” capture above, so it isn't a single fixed option but a set of interchangeable modes.
Developer build · 1A developer build of the megumi.dev client (active user “developer”, dated 16 October 2022). Its tab bar adds “rewrite” and “misc” tabs the other captures don't show, and the aim assist panel carries a “debug overlay” toggle alongside enabled, slider assist, advanced mode, and assist power. Shared by kaury.
Short-lived, heavily-modified 2026 osu! client by miracle: a standalone, multi-mode cheat with humanized bots. Never publicly released but has pre-view images.
Long / tube trail (Danser-style rainbow trail; WIP, could crash) + trail length
Circle fade-out timing · DT/NC playback on a selected song
UI screenshots · 5
Aim Assist V5: magnetic cursor pull, with Strength, Base FOV, Humanization and Flow.Cheats menu: Timewarp, HD Remover, and the Human Autobot.Identity (HWID) profiles, Click Assist / Relax, AR Changer, and Miscellaneous (lazer notelock, insta-fade, tube trail).Mania bot: jack detection, fatigue, chord correlation and phantom releases.Taiko bot: don/kat, drum rolls and spinners, with humanized timing.Aim Assist V5: magnetic cursor pull, with Strength, Base FOV, Humanization and Flow.Cheats menu: Timewarp, HD Remover, and the Human Autobot.Identity (HWID) profiles, Click Assist / Relax, AR Changer, and Miscellaneous (lazer notelock, insta-fade, tube trail).Mania bot: jack detection, fatigue, chord correlation and phantom releases.Taiko bot: don/kat, drum rolls and spinners, with humanized timing.
Relax and aim hack for the legacy osu! b20220424 build.
Beheerder
Sasukeoriginally mrflashstudio (Maple Syrup)
Status
Gearchiveerd · Free · Requires a patched osu! b20220424 build
Downloaden
An original copy was found. It's currently being tested and verified before it releases back to the public on fishy.moe.
Oude downloads
MPGH thread (no direct link found; try the thread or the osu!rx Discord for a current source)
Installatie
osu!rx does not run on the latest osu!. Download b20220424.
Apply a TLS-patched osu.exe (see note below).
Create a _STAGING file in your osu! folder to block auto-updates.
UI screenshots · 2
osu!rx's console main menu: Start, Settings, and the special-thanks credits.The settings menu: Relax, Timewarp, and other tuning options.osu!rx's console main menu: Start, Settings, and the special-thanks credits.The settings menu: Relax, Timewarp, and other tuning options.
Gearchiveerd · No website · No public loader · 2021
Downloaden
Never had a public download, website, or loader. Preserved here through its two surviving screenshots.
Cheats
Aim Assist
Timewarp
Difficulty Changer
Replay Bot
Enlighten
UI screenshots · 2
One of two surviving screenshots: the settings overlay drawn directly over osu!'s own sign-in screen, mid-tab on Aim Assist (a toggle and a Speed slider). Shared by Rizky.The second shot, again over osu!'s sign-in screen: the Color Changer tab open, exposing the full tab set (Timewarp, Difficulty, Replay Bot, Enlighten, Aim Assist, Color Changer) and a per-element colour table. Shared by Rizky.One of two surviving screenshots: the settings overlay drawn directly over osu!'s own sign-in screen, mid-tab on Aim Assist (a toggle and a Speed slider). Shared by Rizky.The second shot, again over osu!'s sign-in screen: the Color Changer tab open, exposing the full tab set (Timewarp, Difficulty, Replay Bot, Enlighten, Aim Assist, Color Changer) and a per-element colour table. Shared by Rizky.
A short-lived 2022 osu! cheating forum and Discord, clarity.moe. Long thought lost, until a screen recording surfaced the live site, its Discord, and a board trading injectors, configs, and repackaged cheats like Rumoi's AQN aim assist.
Status
Gearchiveerd · clarity.moe · Lost to time · Footage recovered
Downloaden
Clarity had no client of its own: it was a hub that hosted and repackaged other people's tools. The forum and its Discord are long gone, and the clarity.moe domain now points at an unrelated cheat store. A recovered screen recording is the only substantial record left.
Footage
UI screenshots · 4
The clarity.moe landing page: a minimal black starfield with the “clarity” wordmark and two links, forum and discord. Shared by kaury.The Clarity Discord invite (discord.gg/aqn): 107 members, 46 online at capture. Shared by kaury.The clarity.moe forum home, browsed from a staff account (Sky). Categories About Clarity, Main, and Cheats, with a “Latest posts” panel listing a dll injector, an osu!Auth reader, and a Maple config. Shared by kaury.The clarity.moe thread that first surfaced this cheat: it repackages Rumoi's AQN aim assist, disguised as a tablet driver process via Discord Canary.The clarity.moe landing page: a minimal black starfield with the “clarity” wordmark and two links, forum and discord. Shared by kaury.The Clarity Discord invite (discord.gg/aqn): 107 members, 46 online at capture. Shared by kaury.The clarity.moe forum home, browsed from a staff account (Sky). Categories About Clarity, Main, and Cheats, with a “Latest posts” panel listing a dll injector, an osu!Auth reader, and a Maple config. Shared by kaury.The clarity.moe thread that first surfaced this cheat: it repackages Rumoi's AQN aim assist, disguised as a tablet driver process via Discord Canary.
A 2020 cheat by czapek and jacksonisiah that drew its entire interface INSIDE osu!'s own options menu, using osu!'s own widgets, so a running install looked like nothing more than extra settings sections. Per Jackson, one of its two creators, it was never properly released: it was passed around informally and he stopped rather than take on customers.
Beheerders
Cczapekco-creator, credited in the client's own Miscellaneous paneljacksonisiahco-creator, credited in the client's own Miscellaneous panel; source of the developer captures and the tutorial video below
Status
Gearchiveerd · Broken on current osu! · Never properly released
Downloaden
Not hosted here. karoolxx has a working copy of the later build and may share files later.
Cheats
Time warp(both builds): an on/off toggle, an "Adjust to difficulty" mode, and a rate slider
Modification(both builds): an Approach rate slider, again with "Adjust to difficulty", plus Remove flashlight and Remove hidden
Spoofer(both builds): uninstall ID, hard disk serial and MAC addresses, with a "Randomize in place" button
Presets(later build): create, save and pick named configurations, which the earlier build had no equivalent of
Discord RPC spoofer(later build): a toggle and a username field, so the Discord presence osu! broadcasts could be rewritten
Replay Bot(later build): pick a replay file and play it back as input, with an "Interpolate frames" option
Miscellaneous: Disable score submission in both builds, joined in the later one by Block spectators and Prevent RTX
Showcase
Shared by karoolxx · 4
The later build, announcing itself as HACK OPTIONS directly under osu!'s own version string (b20200811.2) and its Run osu! updater button. Presets, then Time warp and Modification. Shared by karoolxx.Further down the same panel: a Discord RPC spoofer with a username field, a Replay Bot that loads a replay file and plays it back with optional frame interpolation, and a Miscellaneous block carrying Disable score submission, Block spectators and Prevent RTX. Shared by karoolxx.The earlier build karoolxx ran on Bancho in 2020: TIMEWARP as one word, Modification with an approach-rate slider plus Remove flashlight and Remove hidden, and the Spoofer beginning below. Shared by karoolxx.The earlier build's Spoofer (uninstall ID, hard disk serial, MAC addresses, Randomize in place) over a Miscellaneous block, signed off in the client itself: "created by czapek & jacksonisiah". Shared by karoolxx.The later build, announcing itself as HACK OPTIONS directly under osu!'s own version string (b20200811.2) and its Run osu! updater button. Presets, then Time warp and Modification. Shared by karoolxx.Further down the same panel: a Discord RPC spoofer with a username field, a Replay Bot that loads a replay file and plays it back with optional frame interpolation, and a Miscellaneous block carrying Disable score submission, Block spectators and Prevent RTX. Shared by karoolxx.The earlier build karoolxx ran on Bancho in 2020: TIMEWARP as one word, Modification with an approach-rate slider plus Remove flashlight and Remove hidden, and the Spoofer beginning below. Shared by karoolxx.The earlier build's Spoofer (uninstall ID, hard disk serial, MAC addresses, Randomize in place) over a Miscellaneous block, signed off in the client itself: "created by czapek & jacksonisiah". Shared by karoolxx.
From Jackson, the developer · 3
The loader, and the only part of Chloe that was ever its own window. Note the title bar: it presents itself as Sublime Text. It greets the account by name, states the tier as administrator with a subscription that never expires, and adds a crude one-liner that is left to the screenshot. The Load button carries a rainbow border.HACK OPTIONS as the developer saw it, with Presets carrying an admission in the interface itself that they do not work yet and still need saving to disk. Two credits sit in the skin behind it: art by HulbeH, commissioned by Palace.The whole desktop, which is why this one is worth having: osu! running on Ripple with Chloe's Spoofer open, the clock reading 20 June 2020, and underneath it the upload page for the tutorial video above. The three identifier fields are blanked; the labels and the Randomize in place button are exactly as they were.The loader, and the only part of Chloe that was ever its own window. Note the title bar: it presents itself as Sublime Text. It greets the account by name, states the tier as administrator with a subscription that never expires, and adds a crude one-liner that is left to the screenshot. The Load button carries a rainbow border.HACK OPTIONS as the developer saw it, with Presets carrying an admission in the interface itself that they do not work yet and still need saving to disk. Two credits sit in the skin behind it: art by HulbeH, commissioned by Palace.The whole desktop, which is why this one is worth having: osu! running on Ripple with Chloe's Spoofer open, the clock reading 20 June 2020, and underneath it the upload page for the tutorial video above. The three identifier fields are blanked; the labels and the Randomize in place button are exactly as they were.
A standalone osu! cheat by ichigo (saturncheat.xyz) with aim assist, relax, timewarp, and Enlighten.
Beheerder
Iichigoowner and maintainer
Status
Gearchiveerd · saturncheat.xyz · Lost to time
Downloaden
Ran at saturncheat.xyz, now offline. No public download survives.
Cheats
Aim Assist (Kinetic type, adjustable power)
Relax
Timewarp
Enlighten
Showcase
UI screenshots · 3
The old saturncheat.xyz website, with the client's menu overlaid. Panel, Discord, and Terms of service links sat beneath the Saturn wordmark.Saturn's Aim assist panel: assist type Kinetic, adjustable power, and an Advanced section with transition speed, pickup radius, and adaptive power sliders.A live in-client capture of the Saturn beta (menu labelled “Saturn beta - Sky”): the Aim assist panel open over the osu! main menu, alongside Timewarp, Enlighten, Replays, and Settings tabs. Shared by kaury.The old saturncheat.xyz website, with the client's menu overlaid. Panel, Discord, and Terms of service links sat beneath the Saturn wordmark.Saturn's Aim assist panel: assist type Kinetic, adjustable power, and an Advanced section with transition speed, pickup radius, and adaptive power sliders.A live in-client capture of the Saturn beta (menu labelled “Saturn beta - Sky”): the Aim assist panel open over the osu! main menu, alongside Timewarp, Enlighten, Replays, and Settings tabs. Shared by kaury.
A public cheat by cyw, sold at lycoris.gg until he exit scammed the userbase. Its surviving menu screenshots still carry default, unbranded control labels.
Was sold at lycoris.gg. The developer, cyw, later exit scammed the userbase, and no public download survives. All that surfaced is a useless .exe, with no source and no working build.
UI screenshots · 2
Lycoris' menu, blue accent variant. Labels still read as generic/default rather than branded.The same menu with the accent color switched to green and different control values.Lycoris' menu, blue accent variant. Labels still read as generic/default rather than branded.The same menu with the accent color switched to green and different control values.
An osu! patcher mod by aftery: you drag osu!.exe onto the patcher and it rewrites the assembly. Open source under GPL-2.0, developed across about six weeks in late 2021, and archived by its own author. Its repository description reads, in full, "bad".
Beheerder
Aafterysole developer; credits ae_ for the original codebase and xmmv for cleanup
Status
Gearchiveerd · Author says detected on Bancho · Repository archived by its author
Downloaden
Not offered here, and deliberately not linked. Jamalhack was published as source rather than as a build, and the archive does not host or link cheat source code.
Levensduur
25 August 2021 to 8 October 2021, 18 commits
Cheats
Rate changer (timewarp) on Page Up and Page Down, in steps of 0.05, with an optional pitch shift.
Flashlight removal, presented by the author as a streamproofing feature rather than a mod.
Spectator buffering, the "no spectators" behaviour.
A HWID changer.
Removal of the pause delay.
A touch device flag.
Overige functies
Extra skinnable elements, for example songselect-bottom and menu-copyright.
A score submission dialog: Enter confirms the submission, Backspace cancels it, so a play can be withheld after it has been set.
Configurable Discord rich presence.
A taikomania fix.
Home reloads the config without restarting.
A safe mode, an osu! update toggle, and an option to hide the console window.
An all-in-one osu!standard cheat, sold behind a login from taikobuddy.com and shipped packed with Themida. What survives is not the vendor's build: Kat reverse engineered and cracked it, and Hazuki cleaned the decompiled output until it compiled again. Aim Assist, Relax and a replay player, in one external program that never injects a DLL.
Beheerders
TaikoBuddyoriginal developer; sold it from taikobuddy.comKKatreverse engineered and cracked it; also behind Auto Assist MegumiHazuki-San/Aobacleaned the decompiled source until it built again
Status
Gearchiveerd · Cracked copy · Vendor site gone · Source published 2021
Downloaden
Not offered here, and deliberately not linked. What survives is cracked source code, and the archive neither hosts nor links cheat source.
Levensduur
Cracked source published April to July 2021, 33 commits
Cheats
Aim Assist, which pulls the cursor toward the next hit object.
Relax, which clicks the notes for you.
A replay player that plays a selected replay back, and can interpolate or flip it.
Overige functies
Replay playback limited to mouse input only, keyboard input only, or both.
A single window with a module toggle per cheat, rather than a loader and a game overlay.
Now mirrored on fishy.moe storage as well, so the build survives if osekai goes down. The osu! binaries are untouched and ppy-signed; only a bundled repair shortcut that leaked the original packager's PC details was removed. The alternate Discord CDN mirror was taken down after going offline in 2025, leaving osekai.net as the canonical upstream source.
Vergelijking van functies
Cheat features across the active and under-maintenance clients
dev.fishy.moe is a special playground for testing & developing unreleased cheats to apply in future for kawata.pw. It runs a kawata backend with customizations, mostly from bancho-prism by miracle, plus bancho.py-ex. The backend is fully reworked and rewritten for this purpose, so it stands as a "sister" build of kawata dedicated to testing.
To connect a cheat or osu! client for testing, launch osu! with the -devserver fishy.moe switch, then log in with your fishy.moe account. The server runs fully over HTTPS, so the client reaches it on the standard bancho subdomains without extra setup. Full steps are on the dev.fishy.moe rules and connection guide.
Need to host or back up your cheat?
Beyond testing, we can also host a download URL for your cheat on fishy.moe. If your own mirror link breaks or you do not run a server, we can store a backup so others can still use your work. Everything we host lives under fishy.moe/download, where each cheat gets its own stable link. The tuyosu entry above is one example: with the developer's permission it now ships from a stable fishy.moe/download/tuyosu link that will not expire. Get in touch if you want the same for your client.
osu!Mirrors
A few free osu! tools on hinamizawa.ai, strictly non-cheating utilities for legit play and exploration:
Welke cheat-clients voor osu! werken nog steeds op de huidige osu!kawata?
De hierboven als actief vermelde clients (Arc, Tung Tung Patcher en de betaalde loader OSU!RISE) draaien op de huidige osu!kawata. De secties 'in onderhoud' en 'archief' bevatten clients die tijdelijk niet beschikbaar, defect of stopgezet zijn (osu!rx is nu gearchiveerd). Controleer altijd de status van een client voordat je deze downloadt.
Waar kan ik osu!-cheats downloaden, behalve op MPGH en UnKnoWnCheaTs?
De meeste osu!-cheats worden verspreid via forums zoals MPGH en UnKnoWnCheaTs, waar links vaak niet meer werken en heruploads malware kunnen bevatten. Dit archief verwijst elke client naar de oorspronkelijke bron, voor zover die nog bestaat, en markeert defecte downloads, zodat je niet achter kapotte of onveilige mirrors aan hoeft te gaan.
Kan je een ban krijgen als je een cheat-client van osu! gebruikt?
Op de officiële osu!-servers geldt: valsspelen is tegen de regels en leidt tot een accountban. Daarom bestaan er privéservers zoals fishy.moe, kawata.pw en atoka.pw, waar aangepaste clients binnen hun eigen regels zijn toegestaan, zodat je openlijk kunt testen en spelen.
Op welke servers is valsspelen toegestaan?
fishy.moe, kawata.pw en atoka.pw staan aangepaste clients toe (zie de fishy.moe serverregels voor het exacte beleid). Gebruik deze clients nooit op de officiële osu!-servers.
Zijn osu! cheat-clients veilig, of zijn het virussen?
De hier genoemde clients zijn op zich geen malware, maar heruploads die buiten de oorspronkelijke bron worden verspreid, zijn vaak gemanipuleerd of gebundeld met extra payloads. Scan elke download op VirusTotal voordat je deze uitvoert, en geef de voorkeur aan de release van de oorspronkelijke ontwikkelaar, indien deze nog beschikbaar is.
Wat is tuyosu en kan ik het nog steeds downloaden?
tuyosu was een kortstondige osu!-client van noemi, die inmiddels niet meer wordt ondersteund. Met toestemming van de ontwikkelaar hebben we de laatste werkende versie op onze eigen opslagruimte gezet, zodat deze niet verloren gaat. Deze is gratis te downloaden via fishy.moe downloadpagina.
Wat is de beste gratis cheat-client voor de 'osu!'?
Arc is de opvallende gratis standalone-client met 'Maple'-achtige richtassistentie, 'relax' en 'timewarp', en Aeris is de gratis 'Kawata'-client. OSU!RISE is de belangrijkste betaalde optie als je daarnaast ook 'tap assist' en 'Enlighten' wilt.
Is er een gratis alternatief voor OSU!RISE?
Ja. OSU!RISE is een betaalde loader op abonnementsbasis, dus als je een gratis optie wilt, bieden zowel Arc als Aeris gratis aim assist, relax en timewarp. OSU!RISE voegt daar nog tap assist, Smart DKS en de 'Enlighten'-modus aan toe.
Welke osu!-cheats werken op de verouderde build b20220424?
osu!rx Dit is de 'relax and aim'-hack voor de 'frozen' osu! b20220424-client, en oudere osu!rx-tijdperk DLL-cheats zoals Auto Assist Megumi waren gericht op dezelfde build. Je kunt de b20220424-baseclient downloaden vanaf onze downloadpagina.
Welke osu!-cheats zijn stopgezet?
In de sectie ‘Legacy’ worden niet meer ondersteunde clients bewaard, waaronder AQN, Auto Assist Megumi, Skooter, Abypass, Ainu, tuyosu, Saturn, Clarity, Lycoris, OsuAuth en Iceware. Deze worden samen met hun originele broncode bewaard, zodat de geschiedenis niet verloren gaat.
Wat is 'pawclient' en waar kan ik het downloaden?
pawclient is de standalone osu!-client voor de privéserver Pawtoka (pawinput.xyz), gebouwd door miracle als een cheat-tolerante heropleving van osu!atoka. Het is een actieve build die je kunt downloaden vanaf onze downloadpagina.
Bijdragen
This is a curated archive, kept by hand. Corrections and submissions are welcome for:
Corrections to existing entries (broken links, updated maintainers, status changes)
New legacy or archived clients with historical significance
New actively-developed cheat clients are reviewed case by case, so ask before you submit one. Every download link must be paired with a virus-scan link.
Every client here has its own board on the forum. Use the Discussion link on a client's card to apply a correction, an update, or new information about it. Reading is open to everyone; posting needs an account, which takes a minute.
Developer of Ainu and OsuAuth, author of the hqOsu-legacy line and its DLL, and a co-developer of Auto Assist Megumi. He handed the Ainu source code to fishy.moe for archival backup, continued use and further development, and has privately provided many other uploads for the archive and its history.
Developer of paw!cheats and pawclient, co-developer of Shaymi (with noemi), and runs the Pawtoka private server (pawinput.xyz). Provided them, along with screenshots and information, for this archive, including the Ainu rumor note. Also the author of bancho-prism, the bancho.py hard fork (social activity feed, follow graph, durable multiplayer history and spectator sessions) that most of the dev.fishy.moe backend's customizations come from, shared with his permission.
Developer of tuyosu and co-developer of Shaymi (with miracle), Alumni of Kawata - Aeris Client. Contributed to this archive and gave permission to host the last worked-on version of tuyosu on fishy.moe, free to download so it stays available online.
Owner and Lead Developer of Kawata, and lead developer of the Aeris client, currently on break (fishy.moe maintains it meanwhile). Indirect contributor. The upstream Kawata docs are also one of this archive's sources of information. We are all awaiting his return.
Owner of AQN Revived V3 and Moderator at maple.software. Provided multiple screenshots for old and otherwise-lost clients, including Maple, Auto Assist Megumi, Saturn, Lycoris, and OsuAuth, plus background history on maple.software not otherwise publicly documented, design lore behind the AQN and Megumi websites, and the megumi.dev ownership situation (owned and maintained by czapek, not kat).
Sandboxed the unofficial freedom v0.98 fork that fishy.moe was mirroring and found it doing far more than a cheat has any reason to, then brought the report to us. The build we were serving turned out to be byte-for-byte the sample he tested. It was pulled the same day, and the people who would have downloaded it next never had to find out the hard way. Then, on launch day, tested Tung Tung Patcher, ran it through Triage and provided the in-game captures the archive shows. u_u in game, Lucas on Discord.
Original owner of Fuquila and alumni Backend Developer at Kawata. Now Solo Developer and Maintainer of Arc, with many contributions to other osu! projects around the community.
Flagged the Auto Assist Megumi revival link as dead and dangerous during a community review, prompting its removal from this archive, and provided a final build from Kat's team for backup, archival, and testing purposes.
kaury
Provided rare footage and screenshots of old and otherwise-lost clients: a live capture of the Clarity forum and Discord, a developer build of Auto Assist Megumi, and an in-client shot of Saturn.
Developer of Malice, a DLL-inject client in active development, and the source of the oldest AQN V1 material in this archive: the winged loader login window, the module list behind it, and an early eagle mark.
Jackson
Co-creator of Chloe, and the reason its entry is first-hand rather than reconstructed: he confirmed that it was never properly released, corrected the record on its lost logo, and supplied the developer captures and the tutorial video.
727
Former moderator of hq.af's Discord, and the reason hqOsu is in this archive at all. They surfaced the client, the surviving hqOsu-neko fork and the still-running community server, then ran the eight-year-old build themselves to capture the only console screenshots we have of it.
drown
Bug hunter and reporter for Kawata and the Aeris client, and a member of the Support team.
2023 MPGH File testers and unsafe urls; Kawata Support/Gestion alumni.
Information data found via ban appeals on private servers & self research / communication with the underground community · some information mirrored from Kawata's in-game cheat docs · Old Legacy entries preserved from the 2023 archive original research team.
Readable as Markdown: request any docs page, this one included, with Accept: text/markdown and the HTML is converted at the edge. No separate .md URLs exist, and API JSON is never converted.
fishy.moe
V1.0.0
Your rhythm desires run deep.
An osu! private server from the deep. A cheat list, archive, forum, and client download host.